package core.problem.IGA.Graph.Face.Base;
/**
 *
 * @author 郝国生  HAO Guo-Sheng
 */
public class BestFace {
//作为一个进化的目标，观察实验过程中得到这个解的效率
    public static float[] vertex = {
        0.0f, 0.95f, -0.75f,
        0.0f, 0.455f, -0.07f,
        0.0f, 0.2f, -0.04f,
        0.0f, 0.0f, 0.0f,
        0.0f, -0.275f, 0.215f,
        0.0f, -0.32f, -0.02f,
        0.0f, -0.465f, 0.005f,
        0.0f, -0.51f, -0.02f,
        0.0f, -0.57f, 0.015f,
        0.0f, -0.63f, -0.05f,
        0.0f, -0.885f, -0.12f,
        0.185f, 0.925f, -0.76f,
        0.390f, 0.8f, -0.7f,
        0.15f, 0.7f, -0.23f,
        0.375f, 0.53f, -0.37f,
        0.545f, 0.45f, -0.7f,
        0.335f, 0.295f, -0.11f,
        0.335f, 0.245f, -0.11f,
        0.45f, 0.2f, -0.375f,
        0.115f, 0.2f, -0.0f,
        0.26f, 0.15f, -0.21f,
        0.015f, 0.14f, -0.115f,
        0.335f, 0.13f, -0.19f,
        0.26f, 0.13f, -0.18f,
        0.185f, 0.13f, -0.19f,
        0.335f, 0.115f, -0.2f,
        0.185f, 0.115f, -0.2f,
        0.115f, 0.08f, -0.375f,
        0.560f, 0.075f, -1.05f,
        0.405f, 0.075f, -0.375f,
        0.335f, 0.06f, -0.2f,
        0.185f, 0.06f, -0.2f,
        0.33499998f, 0.05f, -0.19f,
        0.26f, 0.06f, -0.18f,
        0.185f, 0.05f, -0.19f,
        0.26f, 0.035f, -0.21f,
        0.055f, 0.065f, -0.13f,
        0.335f, -0.075f, -0.275f,
        0.45f, -0.215f, -0.51f,
        0.1f, -0.22f, -0.155f,
        0.04f, -0.26f, 0.185f,
        0.15f, -0.3f, -0.16f,
        0.31f, -0.42f, -0.375f,
        0.03f, -0.45f, 0.02f,
        0.105f, -0.46f, -0.12f,
        0.45f, -0.51f, -0.7f,
        0.21f, -0.51f, -0.25f,
        0.17f, -0.51f, -0.19f,
        0.085f, -0.51f, -0.13f,
        0.105f, -0.555f, -0.12f,
        0.15f, -0.855f, -0.185f,
    };
}
